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Curvilinear Motion and Composition of Motion

A body moves on a curve when the net force is not along its velocity. Its velocity always points along the tangent to the path. A motion can be built from two independent motions (composition) or split into two parts (resolution). A boat crossing a river has speed v = √(u² + w²); the crossing time depends only on the boat's speed across the river.

🎬 Step-by-step story

  1. A ball moves with no force on it. Its velocity (blue arrow) never changes, so the path is a straight line.
  2. Now a force pushes along the velocity (red arrow). The ball speeds up, but the path stays straight.
  3. Now the force pushes from the side. The velocity turns a little at every moment, so the path bends into a curve.
  4. A force that always points to the centre makes a circle. The velocity is always along the tangent to the circle.
  5. A boat heads straight across a river while the river pushes it sideways. The two motions go on separately, and together they make a slanted path.
  6. Free play: change the boat speed u and the river speed w. See the speed, the time to cross and the drift.

Tip: drag the 3D scene to turn it. Use two fingers to zoom.

🤔 Common doubts, cleared

Why does the path bend only when the force is sideways?

A force along the velocity only changes the speed. A sideways part of the force turns the velocity, and a turning velocity means a bending path. Compare steps 1 and 2.

If the speed stays the same on a circle, is the ball still accelerating?

Yes. The direction of the velocity keeps changing, and that change needs a force and an acceleration pointing to the centre.

Why is the velocity along the tangent and not toward the centre?

The ball is moving along the circle, not falling toward the centre. The ghost arrows in the 3D touch the circle at one point each.

Does the river slow the boat's crossing?

No. The small green ball (across motion) moves the same way whatever the river does. The river only moves the other small ball along the bank.

How do I get the crossing time?

Time = width ÷ boat's speed across. Change w in the free play and watch the time stay the same.

Straight line or curve? Conditions for curved motion

A body moves in a straight line if there is no net force, or if the net force is exactly along its velocity (or opposite to it). Then only the speed changes.

A body moves on a curve (curvilinear motion) when the net force is not along the velocity. The sideways part of the force turns the velocity. At every point the velocity points along the tangent to the path, and the path bends toward the side the force pushes.

Two examples: a ball thrown at an angle (force of gravity is down, velocity is slanted) and a stone whirled on a string (force toward the centre, velocity along the tangent).

Velocity is always along the tangent

If you cut the string of a whirling stone, it flies off along the line it was moving in at that moment. That line is the tangent. This shows that the velocity at any point is along the tangent. In curved motion the velocity changes direction, so the body is accelerating even if its speed stays the same.

Composition of motion

When a body takes part in two motions at once, its real motion is the composition (vector sum) of the two. The key rule is independence: each motion goes on as if the other did not exist. Displacements, velocities and accelerations add as vectors.

Boat in a river: the boat's speed in still water is u (across) and the river's speed is w (along the bank). The actual speed is v = √(u² + w²), and the angle with the bank satisfies tan θ = u/w.

The time to cross a river of width D is t = D/u. The river's flow w only moves the boat downstream by w × t. It does not change the time.

Resolution of motion

Resolution is the reverse: split one motion into two at right angles. A velocity v at angle θ to the horizontal has components vx = v cos θ and vy = v sin θ. The two components can be studied separately and then put back together. This is how we later handle projectiles: horizontal motion at constant speed and vertical motion with gravity.

Special cases for a boat: to cross in the shortest time, head straight across (t = D/u). To land directly opposite you must aim upstream at an angle θ from the perpendicular with sin θ = w/u; this needs u > w.

Try it at home

Roll a marble straight across a tilted table or a sheet of paper while a friend slowly pulls the paper sideways. Mark the marble's path with a pencil dot every second. It is a slanted line. Pull faster and the line leans more, yet the marble reaches the far edge at the same time.

Key formulas and definitions

Worked examples

1. A boat heads straight across a river at 4 m/s in still water. The river flows at 3 m/s. Find the boat's actual speed and its angle with the bank.

v = √(4² + 3²) = 5 m/s. tan θ = u/w = 4/3, so θ ≈ 53° with the bank.

2. The river is 100 m wide. With u = 4 m/s across and w = 3 m/s, find the crossing time and the drift.

t = D/u = 100/4 = 25 s. Drift = w × t = 3 × 25 = 75 m downstream.

3. A ball is kicked at 10 m/s at 30° above the ground. Find its horizontal and vertical velocity components.

vₓ = 10 cos 30° = 8.66 m/s and v_y = 10 sin 30° = 5 m/s.

4. A plane heads north at 80 m/s in air. A wind blows towards the east at 60 m/s. What is its speed over the ground?

v = √(80² + 60²) = √10000 = 100 m/s, at an angle east of north with tan = 60/80.

5. A boat with u = 5 m/s wants to land directly opposite on a river with w = 3 m/s and width 120 m. In which direction must it head, and how long does it take?

sin θ = w/u = 3/5, so θ ≈ 37° upstream from the perpendicular. Speed across = √(5² − 3²) = 4 m/s. t = 120/4 = 30 s.

6. A ball rolls off a table 0.8 m high with a horizontal speed of 2 m/s. Find the time to fall, the horizontal distance and the speed when it lands (g = 10 m/s²).

Vertical: 0.8 = ½ × 10 × t², so t = 0.4 s. Horizontal distance = 2 × 0.4 = 0.8 m. Vertical speed = 10 × 0.4 = 4 m/s. Speed = √(2² + 4²) = √20 ≈ 4.5 m/s.

Common mistakes

Practice quiz

1. A body moves in a straight line when the net force:
2. The velocity of a body on a curved path is directed along:
3. A boat with u = 6 m/s across and a river w = 8 m/s has actual speed:
4. The river flow w changes which quantity of the boat's crossing?
5. To cross a river in the shortest time the boat should head:

Practice: answer these yourself

Type or choose your answer, then press Check. Use a hint if you are stuck; the full solution appears after you answer.

Frequently asked questions

What is curvilinear motion?

It is motion along a curved path. It needs a net force that is not along the velocity.

What is composition of motion?

It means combining two motions that happen together (such as a boat's own motion and the river's flow) into one real motion by adding their velocities as vectors.

What is the difference between composition and resolution?

Composition puts two motions together into one. Resolution splits one motion into two at right angles.

Where this is taught

China高一Compulsory 2 Ch.5 Projectile motion

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