Ontario Grade 12 TDJ4O Technological Design in the Twenty-first Century (Grade 12, Open)
Chapters: 4
1. A. Technological Design Fundamentals
A1 Design Process · A2 Research, Planning, and Organization · A3 Representing Design Ideas Graphically · A4 Making and Testing Models and Prototypes · A5 Reporting and Presenting
- The Design Process: From Problem to Product – The design process is a loop of steps designers use to solve a real problem for real people: investigate the need, define it in a brief and a measurable specification, generate many ideas, build a prototype, then test and evaluate it against the specification. Whatever fails sends you back round the loop. This repeating is called iteration, and it is how almost every product, app, building and artwork is improved.
- Solutions: How Things Dissolve and How Much Can Dissolve – A solution is a uniform mixture of a solute dissolved in a solvent. In water (an aqueous solution) the solute breaks into particles too small to see, so it never settles and passes through filter paper. Concentration tells how much solute is present (mass % = solute ÷ solution × 100). Solubility is the most that can dissolve in 100 g of solvent at a given temperature; beyond it the solution is saturated. Evaporation, crystallisation and distillation separate solutions.
- Software Development: From Idea to Working App – Good software is built in stages: analyse the problem and write requirements, design the solution, code it in small parts, test it with normal, boundary and erroneous data, deploy it to users and maintain it. Waterfall does each stage once in order; agile repeats short cycles. Robust programs validate input, and teams use version control, clear roles and feedback from users.
2. B. Technological Design Skills
B1 Research, Planning, and Organization · B2 Developing and Representing Design Ideas · B3 Making and Testing Models and Prototypes · B4 Reporting and Presenting
- The Design Process: From Problem to Product – The design process is a loop of steps designers use to solve a real problem for real people: investigate the need, define it in a brief and a measurable specification, generate many ideas, build a prototype, then test and evaluate it against the specification. Whatever fails sends you back round the loop. This repeating is called iteration, and it is how almost every product, app, building and artwork is improved.
- Software Development: From Idea to Working App – Good software is built in stages: analyse the problem and write requirements, design the solution, code it in small parts, test it with normal, boundary and erroneous data, deploy it to users and maintain it. Waterfall does each stage once in order; agile repeats short cycles. Robust programs validate input, and teams use version control, clear roles and feedback from users.
3. C. Technology,the Environment, and Society
C1 Technology and the Environment · C2 Technology and Society
- Environmental Stewardship: Caring for the Planet as We Use Technology – Environmental stewardship means using the Earth's resources carefully so they last, and fixing harm where we can. Every product, from a phone to a hospital machine, has a life cycle: raw materials, making, transport, use and end of life. Each stage uses energy and makes waste. Good stewards keep products longer, choose efficient machines, follow the waste hierarchy (refuse, reduce, reuse, recycle, then dispose), send e-waste to proper recyclers and support laws and company practices that protect nature. Technology can harm the environment, but it can also help: solar panels, LEDs and smart sensors cut waste.
4. D. Professional Practice and Career Opportunities
D1 Health and Safety · D2 Career Opportunities
- Health and Safety: Hazards, Risks and Controls – A hazard is anything that can cause harm. Risk is how likely the harm is and how bad it would be: risk = likelihood × severity. A risk assessment finds hazards, decides who could be harmed, rates the risk, adds controls and is reviewed. Use the hierarchy of control: eliminate, substitute, engineering controls, admin (rules, training, signs), then PPE last. Safety signs use colour and shape. Workshops, art rooms and workplaces need guards, ventilation, labelled materials, clear exits and first aid. Laws in most countries make employers and workers share the duty to stay safe.
- Career Planning: From Knowing Yourself to Your First Job – Career planning has five steps. 1) Know yourself: interests, skills and values. 2) Explore career families and find out the work, study needed, pay and demand. 3) Plan a pathway with SMART goals and a plan B. 4) Search for jobs with a CV, cover letter, digital portfolio and interview practice. 5) Make the move from school to work and keep learning, because careers change over a lifetime.