National Year 12 Mathematics
Chapters: 14
1. A Proof
Proof methods (AS)
- Logic and Proof: How Mathematicians Show Something Is Always True – A proof is a chain of correct reasons that shows a statement is true in every case. Statements are true or false; 'if P then Q' (P ⇒ Q) means Q must hold whenever P does, and its converse Q ⇒ P may not. P ⇔ Q means both directions hold. Main methods: direct proof (from known facts step by step, often with algebra like 2n + 1 for odd numbers); proof by exhaustion (check every possible case); disproof by counterexample (one failing case kills a claim); proof by contradiction (assume the opposite and reach something impossible). Geometric proofs use given facts, definitions and theorems (parallel lines, congruent and similar triangles), with a reason for every line. Analytic proofs use coordinates; synthetic proofs use pure geometry.
2. B Algebra and functions
Indices and surds · Quadratics · Simultaneous equations and inequalities · Polynomials and graphs
- Radicals and nth Roots – The nth root of a number a is the number that, multiplied by itself n times, gives a. We write it ⁿ√a, and it is the same as a^(1/n). Radicals can be multiplied, divided and simplified by pulling out perfect powers, and a root in a denominator can be removed by rationalising.
- Quadratic Equations – A quadratic equation has x² as its highest power: ax² + bx + c = 0 with a ≠ 0. It has at most two roots. Find them by factorising (split the middle term, then set each bracket to zero) or by the formula x = (−b ± √(b² − 4ac)) / 2a. The discriminant D = b² − 4ac tells the nature of roots: D > 0 two different real roots, D = 0 two equal roots, D < 0 no real roots.
- Linear Inequalities in One Variable – An inequality compares two expressions with <, >, ≤ or ≥. A linear inequality in one variable looks like ax + b < c. Its answer is usually a whole range of numbers, not one number. We solve it like an equation: we may add or subtract the same number on both sides, and multiply or divide by the same positive number. If we multiply or divide by a negative number, the sign must flip. We show the answer on a number line: a hollow dot for < or > (end not included) and a filled dot for ≤ or ≥ (end included), with the shaded part showing all solutions. Double inequalities like −1 ≤ x < 3 give a piece of the line. If x must be a natural number or an integer, only the whole numbers in that range count.
- Polynomial Functions and Their Graphs – A polynomial function is y = aₙxⁿ + … + a₁x + a₀ with whole-number powers. The degree n and the leading coefficient aₙ fix the end behaviour. Each real zero r gives a factor (x − r); the graph crosses the x-axis at a zero of odd multiplicity and touches (bounces) at a zero of even multiplicity. A degree-n polynomial has at most n real zeros and at most n − 1 turning points, and exactly n zeros when complex ones are counted. The average rate of change between two points is the slope of the secant line.
3. C Coordinate geometry in the (x, y) plane
Straight lines · Circles
- Straight Lines (Class 11): Slope, Forms of the Equation and Distance – The slope of a line is rise ÷ run = (y₂ − y₁)/(x₂ − x₁) = tan θ. Parallel lines have equal slopes; perpendicular lines have m₁m₂ = −1. The angle between two lines is given by tan θ = |(m₂ − m₁)/(1 + m₁m₂)|. A line can be written as y = b or x = a (parallel to an axis), y − y₁ = m(x − x₁) (point-slope), y = mx + c (slope-intercept), the two-point form, or x/a + y/b = 1 (intercept form). The distance of (x₁, y₁) from Ax + By + C = 0 is |Ax₁ + By₁ + C|/√(A² + B²).
- Conic Sections (Class 11): Circle, Parabola, Ellipse and Hyperbola – Cutting a double cone with a plane gives a circle, an ellipse, a parabola or a hyperbola; a cut through the vertex gives a point, a line or a pair of lines (degenerate conics). Circle: (x − h)² + (y − k)² = r². Parabola y² = 4ax: focus (a, 0), directrix x = −a, latus rectum 4a, e = 1. Ellipse x²/a² + y²/b² = 1 (a > b): c² = a² − b², foci (±c, 0), e = c/a < 1, latus rectum 2b²/a, PF₁ + PF₂ = 2a. Hyperbola x²/a² − y²/b² = 1: c² = a² + b², e = c/a > 1, latus rectum 2b²/a, |PF₁ − PF₂| = 2a.
4. D Sequences and series
Binomial expansion (positive integer powers)
- Binomial Theorem for Positive Integers – A binomial is a two-term expression like a + b. The binomial theorem tells us how to expand (a + b)ⁿ for any positive integer n without multiplying again and again: (a + b)ⁿ = ⁿC₀aⁿ + ⁿC₁aⁿ⁻¹b + ⁿC₂aⁿ⁻²b² + … + ⁿCₙbⁿ. There are n + 1 terms. The power of a goes down by 1 and the power of b goes up by 1 in each term, and the two powers always add up to n. The coefficients ⁿCᵣ are the numbers in row n of Pascal's triangle, where each number is the sum of the two above it. The (r + 1)th term is Tᵣ₊₁ = ⁿCᵣ aⁿ⁻ʳ bʳ. The pattern was known long ago in India (Pingala's Meru Prastara) and in Persia and China, and Pascal later studied the triangle in detail. The theorem is proved by mathematical induction using ⁿCᵣ₋₁ + ⁿCᵣ = ⁿ⁺¹Cᵣ.
5. E Trigonometry
Trig ratios and graphs · Identities and equations
- Trigonometric Functions: Radians, Unit Circle, Graphs and Identities – An angle of one radian cuts an arc equal to the radius, so π radians = 180°. On a unit circle, the point at angle x is P = (cos x, sin x), which gives sin²x + cos²x = 1 and extends sine and cosine to every real number. The signs follow 'All, Sin, Tan, Cos' in quadrants I to IV; sin x and cos x repeat every 2π and stay between −1 and 1. Compound-angle formulas such as cos(A + B) = cos A cos B − sin A sin B lead to tan(A + B), cot(A + B), sum-to-product, double-angle and triple-angle identities.
6. F Exponentials and logarithms
Exponentials and logs
- Logarithms – A logarithm tells you the power you need. log_b x = y means b^y = x. So log₂ 8 = 3 because 2³ = 8. Logs turn multiplying into adding: log(ab) = log a + log b, log(a/b) = log a − log b, log(aⁿ) = n log a. Base 10 is the common log, base e is the natural log (ln). Any base can be changed: log_b x = log x ÷ log b.
7. G Differentiation
Derivative basics
- Derivatives (Class 11): Slope, Rate of Change and Rules – A derivative tells how fast something changes at one moment. On a graph it is the slope of the tangent line. We find it with a limit: take a tiny step h, find the average change, and let h go to 0. Then we learn the quick rules for xⁿ, sin x, cos x, sums, differences, products and quotients.
8. H Integration
Integration basics
- Integrals – Integration undoes differentiation: if F′(x) = f(x), then ∫f(x) dx = F(x) + C. We integrate with standard formulas, substitution (replace an inside part by u), partial fractions (split a fraction) and by parts (∫u dv = uv − ∫v du). A definite integral ∫ₐᵇ f(x) dx is the signed area under the curve from a to b, and the fundamental theorem says it equals F(b) − F(a). Its properties make many hard integrals easy.
9. J Vectors (2D)
Vectors in two dimensions
- Vector Algebra – A vector has a size (magnitude) and a direction. In 3D we write it as a = xî + yĵ + zk̂. Its length is |a| = √(x² + y² + z²). Its direction cosines are l = x/|a|, m = y/|a|, n = z/|a|, and l² + m² + n² = 1. Vectors are added head-to-tail (triangle law) or component by component. ka stretches a by k and flips it if k is negative. The point dividing AB in m : n has position vector (mb + na)/(m + n) inside and (mb − na)/(m − n) outside. Dot product a·b = |a||b|cosθ gives a number and tells the angle and the projection. Cross product a×b = |a||b|sinθ n̂ gives a vector at right angles to both; its length is the area of the parallelogram on a and b.
10. K-L Statistical sampling and data
Sampling · Data presentation and interpretation
- Sampling: Learning About a Population from a Sample – A population is the whole group we want to know about; a sample is a smaller part we actually check. A good sample is chosen at random so that it represents the population. Simple random sampling gives everyone an equal chance; stratified sampling takes the right share from each group; systematic sampling takes every k-th item. Different samples give slightly different answers (sampling variation), but bigger samples wobble less (law of large numbers). A biased sample gives a wrong answer however big it is.
- Measures of Dispersion: Range, Mean Deviation, Variance and SD – Dispersion means spread: how far the values sit from the centre. Range = largest − smallest. Mean deviation = average distance from the mean (or median). Variance = average of squared distances from the mean. Standard deviation = √variance. The same ideas work for grouped data when every term is multiplied by its frequency.
11. M-N Probability and binomial distribution
Probability · Binomial distribution
- Probability: Events, Algebra of Events and Axioms – An event is any subset of the sample space S. From events A and B we build new events: not A (A′), A and B (A ∩ B), A or B (A ∪ B). Events are mutually exclusive if they share no outcome and exhaustive if together they cover S. The axiomatic approach says every P(E) ≥ 0, P(S) = 1, and for mutually exclusive A, B, P(A ∪ B) = P(A) + P(B). From these follow P(A′) = 1 − P(A) and P(A ∪ B) = P(A) + P(B) − P(A ∩ B).
- Binomial Distribution – Repeat the same yes/no trial n times, independently, with the same chance of success p each time. The number of successes X follows the binomial distribution B(n, p): P(X = k) = ⁿCₖ pᵏ qⁿ⁻ᵏ with q = 1 − p. Its mean is np and its variance is npq.
12. O Statistical hypothesis testing (binomial)
Hypothesis testing language
- Hypothesis Testing – A hypothesis test checks a claim about a population using a sample. Start with the null hypothesis H₀ (no change, e.g. p = 0.5) and the alternative H₁ (what we suspect, e.g. p > 0.5). Choose a significance level such as 5%. Work out how likely the sample result (or more extreme) is if H₀ were true: the p-value. If the p-value is below the level, or the result falls in the critical region, reject H₀. Otherwise there is not enough evidence to reject it. Type I error = rejecting a true H₀; Type II error = not rejecting a false H₀.
13. P-Q Units and kinematics
Quantities and units · Kinematics in a straight line
- Units and Measurement (Class 11) – To measure means to compare a quantity with a fixed, agreed amount called a unit. Result = number × unit. The world now uses the SI system with 7 base units: metre, kilogram, second, ampere, kelvin, mole and candela. Every other unit (like newton or joule) is a derived unit made by multiplying or dividing base units. Prefixes like kilo (10³) and milli (10⁻³) make very big or very small numbers easy.
- Motion in a Straight Line (Class 11) – To describe motion we first choose a frame of reference: an origin, a direction and a clock. Position x changes with time t. Velocity v = dx/dt is the slope of the x–t graph; acceleration a = dv/dt is the slope of the v–t graph, and the area under the v–t graph is the displacement. For constant a: v = u + at, x = ut + ½at², v² = u² + 2as.
14. R Forces and Newton's laws
Newton's laws in one dimension
- Inertia, First Law, Momentum, Second Law and Impulse – A body keeps its state of rest or uniform motion unless a net external force acts on it (first law). Inertia is this laziness to change, and mass measures it. Momentum p = mv. The rate of change of momentum equals the net force: F = dp/dt, which gives F = ma when mass is constant (second law). Impulse J = F × Δt = Δp; a longer stopping time means a smaller force.