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Constructing Sections of Solids: The Trace Method

A section is the flat shape where a plane cuts a solid. To draw it, join points that lie on one face; if lines do not meet inside the solid, extend them to the base plane. The line where the cutting plane meets the base plane is the trace. The trace gives new points of the section. A section has at most one side per face.

🎬 Step-by-step story

  1. Here is a cube with three dots: P, Q and R. Three dots that are not in a line fix one flat plane. We will find where that plane cuts the cube.
  2. P and Q sit on the same face, so we can join them. The line leaves the face at point S. S and R share the right face, so we join them too.
  3. Now we make both lines longer (dashed). They hit the green base plane at X and Y. These are two points that belong to both planes.
  4. Join X and Y. This gold line is the trace. It cuts the bottom edges at two new points, U and V.
  5. Join the points that share a face. The red shape is the section. It has one side on each face the plane crosses.
  6. Your turn. Slide point R and watch the trace and the red section change. Count the sides every time.

Tip: drag the 3D scene to turn it. Use two fingers to zoom.

🤔 Common doubts, cleared

Why do three points fix only one plane?

Three points not in a line are like three legs of a stool: only one flat surface touches all three.

Why must I extend lines outside the solid?

Extending PQ and SR until they reach the base plane gives the points X and Y. Those two points are what let us draw the trace.

Why is the trace a straight line?

It is where two flat planes meet. Two flat planes always meet in a straight line.

Why can a section not have more sides than faces?

Each face gives at most one straight side to the section. Count the faces the red shape touches in the 3D scene.

Does the section change if I move one of the three points?

Yes. Move R in the free play step: the plane tilts, the trace moves and the number of sides can change.

What is a section and how do we find it?

When a flat plane cuts a solid, the cut face is called a section. For a solid with flat faces it is a polygon. Each side of the polygon is the line where the plane meets one face. So the plane gives one side per face, and a section can never have more sides than the solid has faces. A cube has 6 faces, so its section has at most 6 sides. A tetrahedron has 4 faces, so at most 4.

Three points that are not in one line fix exactly one plane. That is the usual way a problem gives the cutting plane. Two other ways: a line and a point outside it, or two crossing lines.

Rules that make the drawing easy

Rule 1. You may join two points only if they lie on the same face. Then the segment between them lies on that face and is part of the section.

Rule 2. If two faces are parallel, the cutting plane meets them in parallel lines. So once you have one side on a face, draw a parallel to it on the opposite face. This is often the fastest step for a cube or a box.

Rule 3. A line that lies in the cutting plane and a line that lies in a face plane meet at a point that is on both. Use this to find new points.

The trace method

The trace of the cutting plane is the straight line where it meets the plane of the base (the ground plane of the solid). Steps:

  1. Take two points of the section that lie on one face. Join them and extend the line until it meets the base plane. This meeting point is on the trace.
  2. Do the same with two points on another face. You get a second point of the trace.
  3. Join the two points. This is the trace line.
  4. See where the trace crosses the edges of the base. These crossings are new points of the section.
  5. Join points that share a face, going round. Shade the polygon.

Why does it work? Two flat planes meet in a straight line, and two points are enough to draw it.

Internal projection method

Sometimes the lines you need would meet far outside the page. Then use internal projection. Take a point of the section inside the solid. Project it onto the base: straight down for a prism or box (parallel to the side edges), or along the line from the top vertex for a pyramid. Now you have a flat drawing on the base. The line through two points and the line through their two projections meet on the trace. Use that meeting point just like X in the 3D scene above.

Both methods need the same idea: a point common to the cutting plane and to the base plane lies on the trace.

Special sections worth remembering

Key formulas and definitions

Worked examples

1. A plane passes through the midpoints of the three edges that meet at one corner of a cube of edge 4 cm. Find the section and its area.

The plane meets 3 faces, so the section is a triangle. Each side is the diagonal of a small square of side 2 cm, so each side is 2√2 cm. It is equilateral. Area = (√3/4) × (2√2)² = (√3/4) × 8 = 2√3 ≈ 3.46 cm².

2. A plane goes through the top front edge of a cube and the opposite bottom back edge. Name the shape and give its area for edge 3 cm.

The plane cuts the front and back faces along the two edges, and the top and bottom faces along parallel lines. It is a rectangle. One side is the edge, 3 cm; the other is a face diagonal, 3√2 cm. Area = 3 × 3√2 = 9√2 ≈ 12.73 cm².

3. P and Q lie on the front face of a cube and R lies on its right face. How do we find a point of the trace using P and Q?

P and Q are on one face, so join them and extend line PQ until it hits the base plane at X. X lies on the cutting plane (it is on line PQ) and on the base plane, so X is on the trace. Repeat with S (where PQ meets the right edge) and R to get a second trace point Y. Join X and Y.

Common mistakes

Practice quiz

1. A section of a cube can have at most how many sides?
2. The trace of a cutting plane is where it meets:
3. You may join two points directly if they lie on:
4. Two parallel faces are cut by a plane. The cut lines are:
5. A plane parallel to the base of a pyramid gives a section that is:

Practice: answer these yourself

Type or choose your answer, then press Check. Use a hint if you are stuck; the full solution appears after you answer.

Frequently asked questions

What is the trace method in geometry?

It is a way to draw a section. You find the straight line where the cutting plane meets the base plane (the trace) by extending lines to the base, then use the trace to find the other points of the section.

How many sides can the section of a cube have?

3, 4, 5 or 6 sides. The plane gives one side for each face it crosses and a cube has 6 faces.

What is the difference between the trace method and internal projection?

Both find a point common to the cutting plane and the base plane. In the trace method you extend lines in the solid; in internal projection you also project section points onto the base and see where lines and their projections meet.

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