📘 CodingMarble Learn

Product Analysis: Taking a Product Apart to Judge It

Product analysis means studying an existing product to understand who it is for, how it works, what it is made of, how it was made and how well it meets its users' needs. Designers use questions such as ACCESS FM, take the product apart (disassembly), test it, and then evaluate it against clear criteria to suggest improvements.

🎬 Step-by-step story

  1. Pick a product: a desk lamp. Ask simple questions first. Who is it for? What does it do? What is it made of?
  2. Check the function. Switch it on and the bulb lights. The arm tilts so the light falls on the page.
  3. Take it apart. The lamp splits into five parts. Each label names the part and its material.
  4. Now ergonomics: does it fit the user's body? We measure the bulb height in millimetres and the switch reach.
  5. Look at the environment and cost. Green parts are easy to recycle; red ones are hard. More plastic means more waste.
  6. Finally, evaluate. Give each criterion marks out of 5. Read the total and the weakest point. Change the marks yourself.

Tip: drag the 3D scene to turn it. Use two fingers to zoom.

🤔 Common doubts, cleared

Why ask questions before touching the product?

Knowing who it is for and what it should do tells you what to look for and how to judge it.

Isn't function obvious?

Testing shows how well it works: the lamp lights, but does the arm put the light where you read?

Why does the base need to be heavy?

A heavy base keeps the centre of mass low, so the lamp does not tip when the arm leans out.

How do designers know the right height?

They use anthropometric data, body measurements of many people, and test with real users.

Why are plastic parts shown red?

Mixed or glued plastics are hard to separate and recycle, so they often end up as waste.

How do I decide what to improve?

Score every criterion; the lowest score is the weakest point. Suggest one specific change for it.

Why analyse products?

Designers rarely start from nothing. By studying existing products they learn what works, what fails and what users want. This is called product analysis. It also helps you judge your own prototype fairly at the end of a project.

You can analyse a single object (a lamp), or a system: a set of parts working together, such as a bicycle's gears or a vending machine's input → process → output.

ACCESS FM: questions to ask

Disassembly, materials and manufacture

Disassembly means taking a product apart carefully (with an adult for anything electrical) and listing each part. For every part, note:

Ergonomics, testing and user feedback

Ergonomics is about fitting a product to the human body. Designers use anthropometric data (body measurements of many people) so a handle fits most hands and a switch is within easy reach. Test the product in use: time tasks, measure (mm, kg, seconds), and ask real users. A short survey or interview often finds problems the designer missed.

Evaluating fairly

A good evaluation is critical: it gives strengths and weaknesses with evidence.

  1. Write clear criteria from the specification (function, ergonomics, aesthetics, cost, environment, safety).
  2. Score each criterion, for example out of 5, using test results and user opinions.
  3. Find the weakest criterion and suggest a specific improvement (e.g. 'replace the plastic shade with recycled aluminium').
  4. Compare with rival products to see if your conclusion holds.

Key formulas and definitions

Worked examples

1. A water bottle has a plastic body, a steel cap and a rubber seal. Analyse its materials with one reason each.

Plastic body: light and cheap to mould into shape. Steel cap: strong, does not crack when dropped. Rubber seal: flexible, so it squeezes to stop leaks.

2. A lamp scores Function 4, Ergonomics 3, Aesthetics 4, Cost 3, Environment 2. Find the total and the improvement to suggest.

Total = 4 + 3 + 4 + 3 + 2 = 16 out of 25. Environment is weakest, so suggest a recyclable metal shade and a replaceable LED.

3. Analyse a vending machine as a system.

Input: coins, card or UPI payment and a button press. Process: the controller checks payment and selects the item. Output: the item drops and change is given. Feedback: a display shows credit and errors.

Common mistakes

Practice quiz

1. In ACCESS FM, the 'F' stands for:
2. Taking a product apart to study its parts is called:
3. Ergonomics is about:
4. Which makes an evaluation 'critical'?
5. Why is a lamp base often heavy metal?

Practice: answer these yourself

Type or choose your answer, then press Check. Use a hint if you are stuck; the full solution appears after you answer.

Frequently asked questions

What is product analysis in design and technology?

Studying an existing product to understand its user, function, materials, manufacture, ergonomics and impact, then judging how well it works.

What does ACCESS FM stand for?

Aesthetics, Cost, Customer, Environment, Safety, Size, Function and Materials.

How do you write a product evaluation?

Score the product against clear criteria using test results and user feedback, give strengths and weaknesses, and suggest specific improvements.

Where this is taught

NetherlandsHAVO 5 (eindexamenjaar)Materials, processes and products
NetherlandsVWO 5Technological development
Spain2º ESOProblem-solving process
Spain3º ESOProblem-solving process
England (GCSE, A level)Year 133.2 Designing and making principles
England (GCSE, A level)Year 133.2 Designing and making principles

Learn first

Learn next

Related lessons

All Fine Arts lessons