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Goal-Type Games (Invasion Games)

In goal-type games two teams try to take a ball into the opponents' goal or basket while stopping them from doing the same. Football, hockey, basketball, handball and rugby all work this way. Winning needs three things: good ball handling (pass, dribble, shoot), smart movement without the ball into empty space, and team tactics for attack and defence.

🎬 Step-by-step story

  1. The aim: take the ball into the other team's goal, on the right. Blue is our team, red is the opponent. Everyone has a job.
  2. Ball handling. The blue player passes to a teammate. You can also run with the ball (dribble). A good pass is quick, flat and to the feet or hands of your teammate.
  3. Moving without the ball. Blue runs into the green empty space. A player who is only waiting is easy to mark; a player who moves into space gives the passer a choice.
  4. Creating space. The attackers spread wide. The red defenders get pulled apart and a gap opens in the far corner.
  5. Defence. Each red player marks one blue player (red lines), and one defender stands in the passing lane to block it.
  6. Your turn. Add attackers with the slider. Against 2 defenders, every extra attacker is free (yellow ring). Pass to a free player!

Tip: drag the 3D scene to turn it. Use two fingers to zoom.

🤔 Common doubts, cleared

Which games are goal-type?

Football, hockey, basketball, handball, netball and rugby: any game where you move a ball into a goal or basket while the other team defends.

Dribble or pass: which is better?

Pass when a teammate is in a better place; dribble when there is open space ahead. A pass is usually faster than running with the ball.

Why do coaches say "move, don't just stand"?

A standing player is easy to mark. Moving into space makes the defender follow you and opens room for others.

Why does spreading out help attack?

The defenders cannot cover all the ground, so they are pulled apart and a gap opens.

What does "mark" mean?

Stay near one attacker so that they cannot receive the ball easily. In the 3D the red lines show which defender marks which attacker.

When is a player "free"?

When no defender is marking them. With n attackers and 2 defenders, n − 2 attackers are free.

What are goal-type games?

In a goal-type game (also called an invasion game) two teams share one pitch. Each team tries to score in the opponent's goal or basket and protect its own. The ball must be passed, carried or moved towards the goal.

Examples: football (soccer), hockey, basketball, handball, netball, rugby, ultimate frisbee.

Each player has two roles in turn: attacker when your team has the ball, defender when it does not. The moment the ball changes team, everybody switches role. This is called a transition.

Ball handling skills

Keep the ball under control first. A fast but wild pass goes to the opponent.

Moving without the ball

In a match you touch the ball for only a few minutes. The rest of the time you are without the ball, and that is where games are won.

Team attack, defence and using space

Attack works best when the team is wide and deep: players spread across the width and length of the pitch. Defenders cannot cover everyone, so a gap opens. This is creating space; passing into the gap is using space.

Numbers matter. With 3 attackers against 2 defenders, one attacker is free. The ball carrier should pass to the free player.

Defence works best when the team is compact and organised:

Fair play: no pushing, tripping or holding; follow the referee.

Try it: the 3 v 2 game

  1. Mark a small square on the ground (10 m by 10 m). Make a small goal at one end.
  2. Play 3 attackers against 2 defenders. Attackers must pass at least twice before shooting.
  3. Count how often the free attacker gets the ball. Then play 2 v 2 and compare.
  4. In the 3D above, use the slider to add attackers and watch the number of free players change.

Key formulas and definitions

Worked examples

1. Your team attacks with 4 players against 2 defenders. How many attackers are free, and what should the ball carrier do?

Free attackers = 4 − 2 = 2. The ball carrier should pass to a free teammate who is in open space and has a clear lane.

2. You are in the middle and a defender stands close to you. How can you get the ball without it being intercepted?

Move away from the defender into space, then call or show for the ball with a sharp change of direction. This is moving without the ball. The passer sends it to the space you are moving into.

3. Why does spreading wide help the attackers?

Defenders must stay near the ball and the goal. If attackers stand wide, defenders must cover more ground and a gap opens between them. A pass into that gap can lead to a shot.

Common mistakes

Practice quiz

1. What is the main aim of a goal-type game?
2. Which of these is a goal-type game?
3. Moving into empty space without the ball helps because:
4. 3 attackers play against 2 defenders. How many are free?
5. A defender standing in the line between the passer and the receiver is:

Practice: answer these yourself

Type or choose your answer, then press Check. Use a hint if you are stuck; the full solution appears after you answer.

Frequently asked questions

What is a goal-type game?

A team game where you score by moving a ball into the opponents' goal or basket, such as football, hockey and basketball.

What is another name for goal-type games?

Invasion games, because teams invade each other's territory to score.

How can I improve in goal-type games?

Practise passing and receiving with a partner, play small-sided games like 3 v 2 and keep moving into space when you do not have the ball.

Where this is taught

Japan中学2年Ball games
Japan中学3年Ball games
Japan高校1年Ball games
Japan高校2年Ball games
Japan高校3年Ball games

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