South 중학교 3학년 Korean Language 3
Chapters: 5
1. Listening and speaking
Speaking as sharing meaning · Empathetic responses · Interviews · Group discussion · Debate with rebuttal · Audience-aware speaking · Speaking anxiety · Clear presentations · Analysing persuasion · Judging validity while listening · Judging media effects · Avoiding verbal abuse
- Communication Skills: How to Share Meaning Clearly and Kindly – Communication is sharing meaning between people. A sender encodes an idea into a message, sends it through a channel, and a receiver decodes it and gives feedback. Barriers such as noise, hard words, strong emotions and cultural differences can block or bend the message. We send meaning with words (verbal), with face, eyes, gestures, posture and tone (non-verbal), and with pictures (visual). Active listening — attention, patience, questions and paraphrasing — proves the message arrived. Good communicators adapt to context: formal or informal, spoken or written, and use polite requests, kind refusals, sincere apologies and assertive (not aggressive or passive) language.
- Debate Skills: How to Argue Clearly, Fairly and Well – A debate is a timed, rule-based contest of ideas on a motion. One side argues for it, the other against it, and a chair keeps order. A good argument has a claim, a reason, evidence and a link to the motion. Research makes evidence strong: reliable, recent and relevant. Rebuttal answers the other side's weakest points; cross-examination uses short questions to expose them. Good debaters attack arguments, not people, and listen as carefully as they speak.
- Presentation Skills: Speaking to an Audience – A good presentation is planned for its audience and purpose, has a clear opening, body and closing, uses simple slides that support (not replace) the speaker, and is delivered with a clear voice, eye contact and good timing. Practice turns nerves into confidence.
- Media Literacy – Media literacy is the skill of reading, questioning and creating media: news, ads, videos, posts, films and games. Every media text is made by someone, for a purpose, for an audience, using forms, conventions and techniques that shape how we feel. A media-literate person checks the source, evidence, other coverage and the original before believing or sharing, notices bias and filter bubbles, and makes their own media responsibly.
2. Reading
Reading as problem solving · Inferring omitted content · Summarising · Methods of explanation · Methods of argument · Comparing texts on one topic · Expression in media · Finding sources · Monitoring reading · Value of reading
- Making Inferences: Reading and Listening Between the Lines – An inference is a smart guess based on clues in a text plus what you already know. Good readers and listeners infer people's feelings and mood, a speaker's or writer's intent and purpose, their tone and attitude, the meaning of new words from context, and information the text leaves out. Every inference must be supported by evidence.
- Media Literacy – Media literacy is the skill of reading, questioning and creating media: news, ads, videos, posts, films and games. Every media text is made by someone, for a purpose, for an audience, using forms, conventions and techniques that shape how we feel. A media-literate person checks the source, evidence, other coverage and the original before believing or sharing, notices bias and filter bubbles, and makes their own media responsibly.
- Research Skills: From a Question to a Finished Project – Research is a careful way of finding an answer. You ask a clear, focused question, plan how to answer it, find information and check that each source can be trusted, collect and analyse your own data, draw a conclusion that the evidence supports, and share it while crediting every source you used.
- Metacognition: Thinking About Your Own Thinking – Metacognition is knowing how you think and learn, and steering it. It has two parts: knowing (about yourself, the task and strategies) and controlling (plan, monitor, evaluate). Plan a goal, a strategy and a time. Monitor your understanding as you go and use fix-up strategies when lost. Evaluate by comparing what you expected with what happened. The same habit helps in reading, speaking, listening, presentations and debates.
3. Writing
Writing as problem solving · Explanatory writing · Reports · Arguments with reasons · Life-story writing · Writing from sources · Expressive writing · Writing for media · Revising · Writing ethics
- Media Production: How a Media Product Is Made – Media production is making a media product, such as a video, podcast, poster, website or magazine, for a purpose and an audience. It starts with a brief: what the client wants, for whom, by when and on what budget. Producers research their target audience (age, interests, where they spend time) and choose the platforms that reach them. Production happens in stages. Pre-production: idea, research, script, storyboard or mock-up, shot list, schedule, permissions. Production: filming, recording or photographing, using shot sizes, angles, lighting and sound with purpose. Post-production: editing, adding music, graphics and captions, and checking quality. Distribution: publishing on the right platforms, often as a cross-media campaign where products link to each other. Finally, producers evaluate using audience feedback. Good media is legal and ethical: respect copyright, get consent, avoid stereotypes and be honest.
4. Grammar
Nature of language · Korean phonemes · Pronunciation and spelling · Parts of speech · Vocabulary system · Sentence structure · Discourse · Principles of Hangul · Korean in a unified era
Coming soon
5. Literature
Literature as aesthetic experience · Figures of speech and symbols · Conflict in stories · Point of view · Social background of works · Past lives in literature · Varied interpretations · Adaptations · Creative expression · Coming-of-age works
- Adaptation: How a Story Moves from a Book to a Film, Play or Game – An adaptation is a new work made from an older one in a different medium, such as a novel turned into a film, a play, a comic, a series or a game. Each medium has its own tools and limits, so the adapter must cut, merge, change and sometimes add. Adaptations can be faithful, loose or free (transposed to a new time or place). To compare a book and its adaptation, look at what changed, why it changed, and what new meaning it creates.