Romania Clasa a VIII-a Mathematics
Chapters: 5
1. Real intervals. Inequalities in ℝ
Sets defined by a property · Intervals of real numbers · Linear inequalities
- Sets: Representation, Types, Subsets, Venn Diagrams and Operations – A set is a well-defined collection of different objects. We write it in roster form {2, 4, 6} or set-builder form {x : x is even}. Sets can be empty, finite, infinite or equal. If every element of B is in A, B is a subset of A (B ⊂ A); a set with n elements has 2ⁿ subsets. Intervals like (a, b) and [a, b] are subsets of real numbers. The universal set U holds everything under study. With Venn diagrams we see union A ∪ B, intersection A ∩ B, difference A − B and complement A′ = U − A.
- Inequalities: Rules, Intervals and Solving Them – An inequality says one amount is bigger or smaller than another, using <, >, ≤ or ≥. On a number line, the smaller number is on the left. You may add or subtract the same number on both sides, and multiply or divide by the same positive number, and the sign stays. If you multiply or divide by a negative number, the sign flips. The answer is usually a whole set of numbers, written as an interval such as (−∞, 4]. A quadratic inequality is solved from its roots and the shape of its graph. |x| < a means −a < x < a. Some inequalities are true for every number, like x² ≥ 0 and the AM–GM inequality.
2. Algebraic calculation in ℝ
Operations with letters · Special products · Factorising · Algebraic fractions · Quadratic equations
- Algebraic Expressions: Variables, Terms and Simplifying – An algebraic expression uses letters (variables) and numbers joined by +, −, × and ÷, like 3x + 2. A variable stands for a number that can change. An expression is made of terms (3x and 2). In 3x, 3 is the coefficient; a term with no letter, like 2, is the constant. Like terms have exactly the same letter part (3x and 5x) and can be added; unlike terms (3x and 2, or x and x²) cannot. Substitution means putting a number in place of the letter to find the value. Expanding removes brackets: a(b + c) = ab + ac. Factorising is the reverse: take out the common factor. A formula is an expression that gives one quantity from others, and an identity is true for every value of the letter.
- Exploring Algebraic Identities – An identity is an equation that is true for every value of the letters. Pictures prove them: a square of side (a + b) splits into a², ab, ab and b², so (a + b)² = a² + 2ab + b². In the same way we get (a − b)², a² − b² = (a + b)(a − b), (x + a)(x + b), (a + b + c)² and (a + b)³. Read backwards, identities help us factorise, calculate fast and simplify rational expressions.
- Quadratic Equations – A quadratic equation has x² as its highest power: ax² + bx + c = 0 with a ≠ 0. It has at most two roots. Find them by factorising (split the middle term, then set each bracket to zero) or by the formula x = (−b ± √(b² − 4ac)) / 2a. The discriminant D = b² − 4ac tells the nature of roots: D > 0 two different real roots, D = 0 two equal roots, D < 0 no real roots.
3. Functions
Functions on finite sets · Linear functions · Statistics
- Functions: Input, Rule, Output – A function is a rule that gives exactly one output for each input. We write it as f(x). The output f(a) is called the image of a; an input that gives a certain output is a preimage. A function can be shown as words, a table, a formula or a graph. Its graph can go up (increasing), go down (decreasing) and have a highest point (maximum) or lowest point (minimum).
- Linear Functions – A linear function adds the same amount to y every time x goes up by 1. Its rule is y = mx + c (also written f(x) = mx + b). m is the slope: rise ÷ run, the change in y for each 1 step in x. c is the y-intercept: the value of y when x = 0. Its graph is always a straight line.
- Statistics: Asking Questions, Averages and Stacked Bar Graphs – Statistics starts with a question that has many possible answers. We collect data, organise it, show it in a graph, and find one number that sums it up. The mean is the fair share, the median is the middle value, and the mode is the most common value. A weighted average gives more importance to some values. Stacked and 100% stacked bar graphs show how a whole is split into parts.
4. Elements of solid geometry
Points, lines and planes · Solids · Parallelism in space · Perpendicularity in space · Projections and angles · Theorem of the three perpendiculars
- Solid Geometry: Points, Lines and Planes in Space – Solid geometry studies figures in three dimensions. Three points not on one line fix a plane. Two lines in space can be parallel, intersecting or skew (not in one plane). A line can lie in a plane, cut it, or be parallel to it; it is perpendicular to a plane if it is perpendicular to two intersecting lines of that plane. Angles in space are found by projecting onto a plane and using right triangles.
- 3D Shapes: Faces, Edges, Vertices, Nets and Views – A 3D shape (solid) has length, width and height, so it takes up space. We describe it by counting its faces (flat or curved surfaces), edges (lines where two faces meet) and vertices (corners). Prisms have two equal ends joined by rectangles; pyramids have one base and triangles that meet at a top point; cylinders, cones and spheres have curved surfaces. A net is a flat pattern that folds into the solid. Drawing a solid from the top, front and side gives its three views. For every solid with flat faces, Faces + Vertices − Edges = 2 (Euler's rule).
5. Areas and volumes of solids
Distances and angles in solids · Surface area and volume · The sphere
- Solid Geometry: Points, Lines and Planes in Space – Solid geometry studies figures in three dimensions. Three points not on one line fix a plane. Two lines in space can be parallel, intersecting or skew (not in one plane). A line can lie in a plane, cut it, or be parallel to it; it is perpendicular to a plane if it is perpendicular to two intersecting lines of that plane. Angles in space are found by projecting onto a plane and using right triangles.
- Surface Area and Volume of Cuboid, Cylinder, Cone, Pyramid and Sphere – Surface area is the total area of the outside skin of a solid, like the paper needed to wrap it. Volume is the space inside, like the water it can hold. A cuboid's volume is the number of 1 cm cubes that fit in it. A cone holds one third of a cylinder with the same base and height, and a pyramid holds one third of the matching prism.