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Communications Technology: How Messages Become Signals, Files and Media

Communications technology is the tools and skills we use to create and send messages: print, photos, audio, video, web and broadcast. A message goes from a source through a transmitter, a channel and a receiver to a destination. Signals are waves with a frequency and wavelength. Digital media turn sound and pictures into numbers, so we can calculate file size and bit rate. Every product follows a production process: plan, make, edit and share.

🎬 Step-by-step story

  1. A communication system has 5 parts: source, transmitter, channel, receiver, destination. Noise can spoil the message.
  2. Signals travel as waves. Higher frequency means shorter wavelength: λ = c ÷ f.
  3. To go digital, we take samples of the wave and store each one as bits.
  4. A digital picture is a grid of pixels. More pixels and more bits make a bigger file.
  5. Every media product follows a pipeline: pre-production, production, post-production, distribution.
  6. Your turn: move the sliders and watch the wave and numbers change.

Tip: drag the 3D scene to turn it. Use two fingers to zoom.

🤔 Common doubts, cleared

Why does higher frequency give a shorter wave?

Speed stays the same (c). If more waves pass each second, each must be shorter. Watch the wave squeeze in step 2.

Is noise only sound?

No. Noise is anything that spoils the signal, even blur or interference. See the red noise block in step 1.

Why does digital need sampling?

A computer can only store numbers, so we measure the wave at fixed times. The green bars in step 3 are those samples.

Why do more pixels make a bigger file?

Every pixel stores its own colour bits. Watch the grid fill in step 4: more squares means more data.

What happens if I take too few samples?

The bars no longer follow the wave, so the copy sounds rough. Lower the samples slider in free play.

What is communications technology?

Communications technology covers every way we make and share messages with tools: printing, photography, graphic design, audio, video, animation, websites, radio, TV and networks.

The communication system

Noise is anything that spoils the signal: static, a weak Wi-Fi signal, a blurred photo. Feedback is the reply that tells the sender the message arrived.

Design elements and principles

Good media use elements (line, shape, colour, texture, space, type) and principles (balance, contrast, emphasis, alignment, repetition, unity). Creative techniques include the rule of thirds, camera angles, lighting and storytelling.

Signals, waves and the science behind them

Radio, Wi-Fi, mobile signals and light are electromagnetic waves. They travel at c = 3 × 108 m/s. Sound is a different wave: it needs air and travels at about 343 m/s.

They are linked by λ = c ÷ f. FM radio at 100 MHz has λ = 3 m.

Analog and digital

An analog signal changes smoothly, like a real sound wave. A digital signal is a list of numbers (0s and 1s). We turn analog into digital by sampling (measuring many times a second) and quantising (rounding each sample to a level set by the bit depth). Digital copies do not lose quality and can be compressed.

Light and colour

Screens mix red, green and blue light (RGB, additive). Printers mix cyan, magenta, yellow and black ink (CMYK, subtractive).

Formulas and calculations

Units: 1 byte = 8 bits; 1 kB = 1000 B; 1 MB = 1000 kB (some software uses 1024).

Equipment and software

Devices

Software

Raster image editors (photos), vector drawing apps (logos), page layout, audio editors, video editors, 3D and animation tools, web editors and content management systems. Choose software by the output you need.

Process and production skills

  1. Pre-production: brief, audience, research, script, storyboard, schedule, budget.
  2. Production: set up equipment safely, check levels and focus, shoot or record.
  3. Post-production: edit, colour correct, mix sound, add titles, export in the right format.
  4. Distribution: publish, print or broadcast; get feedback.

Conventions and rules

Follow file-naming and folder rules, back up, use the 180-degree rule in video, keep text readable, give credit, respect copyright and privacy, and get consent before filming people.

Try it: measure your phone photo

Open a photo's details on a phone. Note width and height in pixels. Work out width × height × 24 ÷ 8 to get the uncompressed size, then compare it with the real file size. The real file is much smaller because JPEG compression removes detail you hardly see. Then play with the sliders in the last 3D step.

Key formulas and definitions

Worked examples

1. An FM station broadcasts at 100 MHz. Find the wavelength.

λ = c ÷ f = 3 × 10⁸ ÷ 1 × 10⁸ = 3 m.

2. Wi-Fi uses 2.4 GHz. What is its wavelength?

λ = 3 × 10⁸ ÷ 2.4 × 10⁹ = 0.125 m = 12.5 cm.

3. Find the uncompressed size of a 1920 × 1080 image with 24-bit colour.

Pixels = 1920 × 1080 = 2 073 600. Bits = 2 073 600 × 24 = 49 766 400. Bytes = ÷ 8 = 6 220 800 B ≈ 6.2 MB.

4. Find the size of 60 s of CD-quality stereo audio (44 100 Hz, 16 bit, 2 channels).

44 100 × 16 × 2 × 60 = 84 672 000 bits. ÷ 8 = 10 584 000 B ≈ 10.6 MB.

5. A 50 MB video is downloaded on a 20 Mbit/s connection. How long does it take?

50 MB = 50 × 8 = 400 Mbit. Time = 400 ÷ 20 = 20 s.

6. A photo is 3000 × 2400 pixels. How big can it print at 300 PPI?

3000 ÷ 300 = 10 inches; 2400 ÷ 300 = 8 inches. So 10 × 8 inches (about 25 × 20 cm).

Common mistakes

Practice quiz

1. Which part changes a message into a signal?
2. If frequency doubles, wavelength:
3. How many bits in one byte?
4. Screens make colour using:
5. Writing the script and storyboard happens in:

Practice: answer these yourself

Type or choose your answer, then press Check. Use a hint if you are stuck; the full solution appears after you answer.

Frequently asked questions

What is communications technology?

It is the use of tools and skills to create and send messages: print, photography, audio, video, web, radio and TV.

What are the 5 parts of a communication system?

Source, transmitter, channel, receiver and destination, with noise able to disturb the signal.

How do you calculate image file size?

Width × height × bit depth ÷ 8 gives the uncompressed size in bytes.

Where this is taught

Canada (Ontario)Grade 11A. Communications Technology Fundamentals
Canada (Ontario)Grade 11B. Communications Technology Skills
Canada (Ontario)Grade 11A. Communications Technology Fundamentals
Canada (Ontario)Grade 11B. Communications Technology Skills
Canada (Ontario)Grade 12A. Communications Technology Fundamentals
Canada (Ontario)Grade 12B. Communications Technology Skills

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